Killer Game Programming In Java by Andrew Davison, book cover
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Killer Game Programming In Java

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100+
First published
2005
Pages
2,053
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About this book

Andrew Davison's book "Killer Game Programming in Java" is a thorough manual for creating Java video games. It covers the building of 2D and 3D games using reusable techniques and code including multiplayer games.

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About the author

Andrew Davison

Hat Yai, in southern Thailand, is where this book was written. Andrew Davison has taught in the computer engineering department at Prince of Songkla University since 1996, having lectured for six years at Melbourne before that and taken his doctorate at Imperial College London in 1989.

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Book facts

First published
2005
Reading time
About 20 hours
Pages
2,053
Language
English
Formats
PDF, EPUB, MOBI, Read online